Showing posts with label reviews. Show all posts
Showing posts with label reviews. Show all posts

Thursday, September 23, 2010

my sims 3 ambitions follow-up

I posted awhile ago (original post here) about enjoying Sims 3: Ambitions very much but having a couple of criticisms about it. I have to post again and say that after more time spent with the last Expansion Pack to have been released, I truly think it is a perfect EP.

Monday, June 21, 2010

sims 3 ambitions

The latest Sims 3 expansion pack, Sims 3 Ambitions, has been out for a few weeks now and I have to say that for the most part I am really loving it. Sure, I've got a few criticisms here and there but overall I think that this new career-themed EP has a lot to offer and enhances the base game and the previous expansions.
First of all, I love the idea.

Friday, May 21, 2010

syberia review

I just finished playing Syberia and I can honestly say it's been awhile since I've had the pleasure of playing through a game that was so enjoyable and challenging throughout! Syberia is a true classic point-and-click adventure game and I constantly found myself comparing it to what I consider the pinnacle of adventure gaming, the Gabriel Knight series.

red dead redemption is out

The long-awaited followup to Rockstar Games' western shooter game Red Dead Revolver (for PS2 and XBOX) has finally arrived and it is receiving the top-tier reviews that most have been expecting. Hitting shelves this past week, Red Dead Redemption appears to have achieved what many major title games in its wake these last few years have been trying for but haven't reached.

Tuesday, March 30, 2010

wii fit plus

Last year when Wii Fit Plus was originally announced it was going to include an "improved, updated balance board with better measurement metrics". This turned out not to be true, and of course I had already decided to sell my Wii Fit on Craigslist in preparation for the new game complete with new board. Fast-forward to Wii Fit Plus getting released and of course it has the same old board, AND they release it as a just-software option for like $30 if you've already got the board.

finally played new super mario bros wii

Thanks to GameFly we've gotten to play tons of games we never felt like spending money on, and the latest of these has been New Super Mario Bros. Wii.

Wednesday, March 3, 2010

mlb 2010: the show

The latest installation of the Playstation-exclusive baseball franchise, MLB 2010: The Show dropped this week and while it is still the same great game that baseball fans flock to, it also introduces a couple of new features and different gameplay elements.

Tuesday, March 2, 2010

heavy rain WAS effing awesome!

Haha. It's sad that it's been long enough since I last posted that I am able to respond to my last post from like 3 weeks ago. Oh well, being busy sucks. Anyway, we got Heavy Rain like the day it came out from GameFly and I have to say it was pretty much as impressive and awesome as everyone has been saying.

Wednesday, February 10, 2010

heavy rain sounds effing awesome

Wow, this game is just looking cooler and cooler the more I read about it. Heavy Rain, by French game developer Quantic Dream, is due out later this month but has been generating buzz for quite awhile.

Monday, February 1, 2010

mass effect 2 is a huge hit

Not that that was unlikely to be the case or anything! EA and Bioware's latest Xbox 360 exclusive title, the follow-up to its 2007 space-based shooter RPG Mass Effect, is posting great sales numbers in its first week on shelves, especially compared to the first title's release sales numbers. Mass Effect 2 has topped the UK sales charts for this past week, beating MAG, CoD Modern Warfare 2 and New Super Mario Bros. Wii. Fans of the original Mass Effect game get the added bonus that the sequel lets you carry a completed game file over from the first game, giving the player access to their well-developed Commander Shepard character from the original story. IGN gave Mass Effect 2 a 9.6 "Incredible" and it currently has a metascore of 96 and a user score of 9.0 at Metacritic. If you are a fan of the RPG genre and never played Mass Effect, you can pick it up used for... Wow, I was going to say like $18 but apparently the used price has jumped again, surely based on the success of the sequel. Well, $23 is not a bad price to pay for the original if you've never played it I suppose. Anyway, Mass Effect 2 seems good enough that playing through the first before taking it on will be worth it. Anyone playing it and loving it yet? I know my boyfriend is itching to pick up a copy but is practicing discipline and playing through the first one again before starting the sequel.

Thursday, January 7, 2010

silent hill: shattered memories

We recently signed up for GameFly (we're a little pissed at the crappy copy of Batman: Arkham Asylum we received as one of our first games, but that's another story/Xbox360 rant..) and one of our first selections to be mailed to us was Silent Hill: Shattered Memories for the Nintendo Wii. Made by (in my opinion) the always trustworthy Konami, I had heard that this game was a retelling of the original Silent Hill title but from the perspective of Cybil the cop. This is not really the case, although the game does deal with the original Silent Hill story. Lost and scared in what seems to be an abandoned town during a snowstorm, you are looking for your daughter and things are of course not what they seem. The controls are cool - you have a flashlight in one hand which serves as your camera control, and a cellphone that opens up menus for everything else. There is no real combat; there are sequences where everything goes dark (if you know Silent Hill you'll know what I mean) and bad things come out to get you and your only choice is to run run run! These parts are actually less enjoyable to me as the environments often start looking very monotone after running through four or five rooms like this, plus I personally play games like this one for the creepy plotline and story elements. Shattered Memories does provide a good deal of this in an eerie environment with great ambient scariness. There is an element of interview with a psychologist that is a weird but cool twist and can alter the progression your game takes apparently based on how you answer questions and respond to activities. Overall I'm really enjoying this new Silent Hill title and though I am ambiguous on how I feel about the removal of combat, I am glad to have more Silent Hill lore to whet my palate. Love it!

Wednesday, November 18, 2009

dragon age: origins

The boyfriend just finished his first playthrough of Dragon Age: Origins, the latest party-based RPG from developer Bioware, and it was a pretty epic game. This fantasy RPG is a pretty awesome, full game that certainly is reminiscent of Bioware's Star Wars RPG Knights of the Old Republic, and this first playthrough at least took over 70 hours. Considering there are six different character class origins to start with, each with a unique storyline, I think this speaks highly for the replay value of this game. If you liked KOTOR or Mass Effect in recent years, Dragon Age: Origins may be up your alley. The combat is pretty typical if you've played Bioware games before. The characters are very cool and despite the game's similarities to Elder Scrolls IV: Oblivion, they are more deeply developed and offer more of an emotional distinction from character to character. One big issue I have to take with this game is its graphics and presentation. While it runs smoothly, it looks like crap and seems like not much of an engine upgrade from KOTOR - I would believe it if I read that it was the same game engine at work here. Considering the leaps and bounds taken by other current-generation games with regards to animation, this game seriously disappoints in that realm. Luckily it is pretty much the only area in which this game suffers, so as long as you are not too much of a graphics snob (and are planning on playing it on an Xbox 360 - can't speak for how much worse it might look on a PS3) you will most likely still get some serious enjoyment out of this game. Looking forward to experiencing different characters and plot elements in the second (and other future) playthroughs!

Tuesday, November 10, 2009

modern warfare 2 set to break sales records

Call of Duty: Modern Warfare 2 came out today and according to initial reviews, it sounds like it probably deserves the high sales predictions that accompanied its midnight release. IGN's review goes into depth about the game and awards it a 9.5 "Incredible". I am not really a huge fan of first-person shooters but I'm sure if I was I would be attached to my console of choice at the moment blasting terrorists in the face. Anyway, early forecasts are predicting that Modern Warfare 2 will be the fastest selling video game in history, starting with over 4.5 million preorders ready for pickup. MW2 is also another example of a big-release title coming out in multiple editions: the game by itself is $60, and there are two levels of special edition; the more expensive "Prestige" edition came with functioning nightvision goggles. You also can't forget the (admittedly a great deal if you don't have a 360 yet) limited edition Modern Warfare 2 Xbox 360 console that comes with the game, two wireless controllers and a whopper of a 250 GB hard drive. So whether or not you play the Call of Duty franchise, expect to hear more and more discussion of this brand new and crazy popular shooter.

Friday, October 30, 2009

afrika on ps3

One of the major issues I take with game reviewers online is that sometimes it seems like they judge all games against the standards of the most fun, most mainstream, most popular game to have come out recently rather than fairly judging a game against its own standards. If a game sets out to entertain you for hours with bloody and crazy first-person shooter fun, then judge it to that standard. If it instead sets out to teach you something, or help you lose weight, or make you relax or think, these are the standards it should be judged against! In particular I am seeing this happen with a new Playstation 3 game called Afrika. Afrika seems pretty much like a realistic safari version of Pokemon Snap - you cruise around the African plains as a professional photographer shooting prize-winning photos of African species on the Serengeti. This game is suffering from the fate of a wide disparity between critics' scores and user scores, and I think the problem is the one I outlined above. Of course if you are a huge fan of Halo 3: ODST and you compare Afrika to that you will probably think it is boring! I haven't tried Afrika yet so I guess it could totally suck but I just can't believe that it deserves IGN's score of a 3.5 "Bad". Lucky for me I still get my GameStop privilege of "signing out" a game for a few days like a free rental - I think this game is the perfect candidate as, well, it's just not a good time to be spending $50 on a glorified Pokemon Snap!
Anyone out there tried Afrika yet? What did you think?

Sunday, October 25, 2009

cool iphone puzzle app to check out

When I first got my iPhone I was like, "nah, I'm not gonna play games on it. Cellphone games are stupid." Fast-forward to now, and I have several totally awesome game apps installed on my lovely 3GS. The first I got was I Love Katamari, which got much play despite being insanely hard due to the tilt controls. More recently I got totally addicted to EA's Clue, which, though its gameplay is a departure from the classic board game, is a really fun and well-made app game that has in my opinion pretty infinite replay value. Lately I wanted to fill a couple of empty spots in my app selection and so I expanded my game-app library, adding Dots, Checkers, Beirut/Beer Pong (not as fun as it might sound; watching an animation of drinking a beer is just not the same as the real thing) and a really tight, beautifully animated Wooden Labyrinth 3D puzzle game. This labyrinth game is one of the best uses of the iPhone's tilt mechanism I've seen so far - the puzzle is simple enough that any little tilt alters the view and (obvs) affects the way your ball will roll. The free/lite version shows you an ad every few levels that you can skip right through so it's totally worth it. It's not super new but it's currently in the Top 25 freebie apps so it's easy to find. Check it out, fellow iPhone addicts!

Wednesday, October 14, 2009

uncharted 2 is awesome

Uncharted 2: Among Thieves came out for the Playstation 3 this week and it is really living up to the glowing reviews it's been receiving for weeks now. The graphics are truly beautiful and the game moves along quickly with slick controls and an engrossing plot. The sequel to one of the Playstation 3's best exclusive titles, Uncharted 2 brings the action suspense in a way that few games achieve. The pacing gets your heart going and sometimes the timing is so close that you can't believe you made it through whatever adrenaline-inducing scenario the game has thrown at you. The character acting is great and the voicing is well done. All in all, Uncharted 2: Among Thieves is a great new title out for anyone with a PS3. Definitely worth trading in some boring old games to pick this one up!

Friday, October 9, 2009

demon's souls on ps3

We are very excited for Uncharted 2 which debuts next week, but until then our latest PS3 acquisition has been getting a lot of play: Sony exclusive title Demon's Souls. An RPG with as much customization as you could ask for, Demon's Souls is a dark fantasy-themed game involving a land corrupted by demons and beasts that you of course need to save. The graphics are very nice to look at and the online integration is cool and innovative. You can leave notes along the way that others connected to the Playstation Network can view and rate as helpful or not. If the note is found to be unhelpful it disappears, but if your note gets voted as helpful then you even get a health bonus in your own game! Cool stuff. There is a lot to look forward to on the newly-cheaper PS3 and Demon's Souls is definitely one to try if you like RPGs with a lot of good fighting in them. Most reviews I've read have been very positive, like this one from PSXextreme that goes into quite a lot of detail. IGN even gave it a 9.4 "Outstanding"!

Friday, October 2, 2009

cursed mountain

I got a chance to play through a bit of Cursed Mountain, a 2009 survival-horror Wii title by developer Deep Silver and I have to say I was pleasantly surprised! The reviews that were out for this game were mostly of the "meh" variety, citing a cool story but shoddy motion controls and outdated gameplay. I love games with a good story and this one definitely has a cool one, supported by findable notes full of useful information about your goal and the setting around your character. The animation is also very cool to see on the Wii and shows that the Wii is a lot more flexible with realistic (but not ultra-realistic) graphics than some developers seem to think. I only played for a few hours but found the controls pretty intuitive, fairly tight and not annoying. The fighting system is kinda cool and involves a variety of strategies to beat the ghost enemies that haunt the mountain village where your journey begins, and of course the cursed mountain itself. If you're a fan of scary-supernatural plots in games then this may be one to try out.

Wednesday, September 23, 2009

katamari forever review

I love love LOVE the Katamari series so it's no surprise that I am having a blast playing the latest release in the franchise, Katamari Forever on the Playstation 3. The game hit stores this Tuesday and I personally think it is a great followup to the Xbox 360 game Beautiful Katamari. If you've played the series before then picking up Katamari Forever is totally simple and intuitive, and if you've never tried rolling the katamari before, it's easy to get into it quickly. The gameplay mechanics are more of the same rolling and bouncing but now with an added "Prince hop" using the six-axis PS3 controls. There are also two new bonus items that can be found in most levels that give you fleeting magnetic power, sucking all available objects nearby right to your katamari. The music is the familiar J-Pop-y sound from the other games and while I do love it for the most part, I did worry about going insane a few times after my tenth or eleventh try through some of the longer, more challenging levels. The animation is one of the real high points of this new game: first, it is rendered in full 1080p so if you've got the HD setup already then it is gorgeous to behold. The game also has a cell-shaded "hand-drawn" look to it that makes it distinct from Beautiful Katamari, and there are also different filters you can apply to change the way each level is animated, which I think is a great customization option. There are some levels that will be familiar to you if you've played Beautiful Katamari but the challenges are new and there are also many new and innovative levels and challenges. The plot of the game is just as weird as ever and now includes two series of short movies that occur after beating certain levels. The wacky dialogue paired with Namco-Bandai translation makes for one hell of a weird gaming experience but I am totally smitten. If you've got a PS3, pick this game up for sure - it's even $10 less than most PS3 titles!

Friday, September 18, 2009

finally finished professor layton 2

I have to admit, I've been playing Professor Layton and the Diabolical Box almost exclusively since I got it and with 22 hours logged into the DS game, I finally reached the end! I did my best to play the game through completely and while I have not yet ventured back out into the game to find the last few things I didn't do, I feel pretty good about my efforts. I found and solved 136 of 138 puzzles, completed the camera and hamster mini games and the subsequent camera-photo hidden puzzle minigame, and unlocked three of the five Layton's Challenges options in the Bonus section. I thoroughly enjoyed the Diabolical Box and found it to be a fun and innovative followup to Professor Layton and the Curious Village. If I had to find one fault with the game I would agree with reviews I read that criticize the seemingly random use of voice acting - it isn't just in cutscenes but it isn't in every scene and sometimes it's like one character gets a voice actor and the one he's talking to doesn't... plus the voice acting was just a wee bit questionable what with every voice being obviously a Japanese actor behind it despite what the accent was supposed to be. Nevertheless, this game was totally awesome and I would highly recommend it to anyone who loves challenging puzzle games and cute animation and music, whether you've played the first game or not. Two thumbs up for sure.