
Come on, we're talking about games generally conceived by, developed by, and marketed to dudes 14 to 28. Of COURSE the boobs are going to be more fantasy-like, perky yet ginormous, never constrained by supportive undergarments (see
Taki at left). Still, I enjoyed this article I just read from a cool but somewhat defunct site for gamer chicks called
GRRLGAMER that explored the fascination with huge bouncing breasts in many video game titles. You can read the full article here-
Got Boobs? Breast Physics in Video Games.
"Now, I don't know about the rest of you, and I can appreciate the female body too, but how do large boobs and their physics contribute to a good game? The time developers spend creating exaggerated breast physics could be spend working out playability issues, better controls and even plot details."
Hmmmm. I guess most of the games I play are not really the big-titted kind, so maybe that's why I generally have few complaints about playability, control or plot :D
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