Wednesday, November 18, 2009
dragon age: origins
The boyfriend just finished his first playthrough of Dragon Age: Origins, the latest party-based RPG from developer Bioware, and it was a pretty epic game. This fantasy RPG is a pretty awesome, full game that certainly is reminiscent of Bioware's Star Wars RPG Knights of the Old Republic, and this first playthrough at least took over 70 hours. Considering there are six different character class origins to start with, each with a unique storyline, I think this speaks highly for the replay value of this game. If you liked KOTOR or Mass Effect in recent years, Dragon Age: Origins may be up your alley. The combat is pretty typical if you've played Bioware games before. The characters are very cool and despite the game's similarities to Elder Scrolls IV: Oblivion, they are more deeply developed and offer more of an emotional distinction from character to character. One big issue I have to take with this game is its graphics and presentation. While it runs smoothly, it looks like crap and seems like not much of an engine upgrade from KOTOR - I would believe it if I read that it was the same game engine at work here. Considering the leaps and bounds taken by other current-generation games with regards to animation, this game seriously disappoints in that realm. Luckily it is pretty much the only area in which this game suffers, so as long as you are not too much of a graphics snob (and are planning on playing it on an Xbox 360 - can't speak for how much worse it might look on a PS3) you will most likely still get some serious enjoyment out of this game. Looking forward to experiencing different characters and plot elements in the second (and other future) playthroughs!
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