Woods wants his digital golf game to be fun, of course, but what drives him is a desire to make it as true as possible to the experience of being "inside the ropes"--the ropes separating fans and players in a tournament. "In terms of innovation, our specific area is realism," he says. "Having spectators moving and talking, the roar of the gallery from another green, the changing leader board. They're all distractions, which we see and hear, and you have to focus quickly and try and execute. We've incorporated these things into the game."Tiger Woods on Video Game Realism and Knowing Your Customers
Wednesday, July 8, 2009
tiger woods hearts his video game
Tiger Woods PGA Tour 2010 has been out for almost a month now and reviews have generally been very positive. I am not a huge sports fan but I do think it's cool when athletes decide to take a positive attitude towards the growth of video game interest and their own digitized counterparts appearing in games. Tiger Woods apparently is a huge fan of video games in general (he makes not one but two Atari model shoutouts) and also of his own game, which he posits is getting closer and closer to true-life realism with the latest title. With more accurate swings, exact-replica courses (Woods claims that he actually familiarizes himself with courses using the game) and a new dynamic weather system, Tiger Woods PGA Tour 2010 is one of the better experience-simulation sports games available out there.
tags:
animation,
EA games,
game development,
game marketing,
new games,
ps3,
sports games,
wii games,
xbox 360
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